Real-Time Graphics Rendering Engine

Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering...

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Bibliographic Details
Main Author: Bao, Hujun
Corporate Author: SpringerLink (Online service)
Other Authors: Hua, Wei
Format: Electronic Resource
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg Imprint: Springer 2011.
Subjects:
Online Access:Available for University of the Philippines System via SpringerLink. Click here to access